Tips for completing Syberia 3 - Mission: Create a spare ignition key
When you zoom in, take a look at the camera on the left. When you zoom in, open it again (move the mouse from right to left) and place the miniature ignition key in the center. Move the button to the left (move the mouse down) so that the spikes can extend beyond the boundaries of the semicircular plates. Close the camera cover (move the mouse from left to right). Zoom out and take care of the right camera. Open it while zooming in (move the mouse from right to left) and place the raw key in the center. Close the camera cover (move the mouse from right to left) and stop zooming in on it.
Now, by turning the handle on the right side of the device, set the percentage of the key size relative to the miniature template. 100% means that the created key has the same size - since the thumbnail of the ferry model is smaller than the real key, you should choose a larger scale: 150, 200 or 250%. 200% is the right choice - you can see the inscription "50%" on the key (you can check it on the equipment), so if the key is less than half of the original, then the original is 2 times larger than it.
Return to the ferry and then walk to the bridge. Press the ignition (the upper connector in the column to the left of the steering wheel; you will receive the achievement "Mechanical awakening").
Convince the mayor to open the locks
Leave the ferry and go to Steiner's workshop. When you are there, go left and use the stairs that are in front. You reach the square near the train station (on the left) - go to the opposite side (deeper on the screen) and go down the stairs to get to the square in front of the town hall, where a protest is taking place: residents of Valsembora protest against the yukols.
Talk to one of the protesting women - a sturdy woman in a beige raincoat, on which there is a protesting board (farthest to the left). You will learn a few things about the mayor.
Climb the stairs to get to the platform where the mayor is standing. Talk to him. If you want Kate's mission to be completed successfully (and at the same time get the lobbyist's achievement), select the dialogue options that will not counteract Bulyakin (3, 3, 3, 1, 3). In truth, in both cases, our hero will need to complete the same task, but when he is granted permission from the mayor, she will receive certain funds - a note from the supervisory commissioner.
(If, in addition to this, at the moment when you are trying to convince the mayor, you use the information you received from the protester - option # 2 - you get a Martingale achievement - if you have not received it yet during the conversation with the captain).
After that, return to the ferry along the same route, and there you should head to the bridge. Discuss the situation with the captain. He will point Kate to a shed at the end of the dam where she can prepare for diving. gerçekten hoşuma gitti başarıbet Çünkü burada gerçek parayla oynayabilirsiniz.
- LEGAL OFFICE ADDRESS
International House,
36-38 Cornhill, London, EC3V 3NG
DIRECTOR
Americo Cacciapuoti -
[email protected]
BOOKERS
- Americo Cacciapuoti -
[email protected]
Irsida Aliu - [email protected]
INTERNATIONAL SCOUT
Irsida Aliu - [email protected]
ART DEPARTMENT
Katya Badovska -
[email protected]
GENERAL ENQUIRIES